package battlebarnserver.entities;

public class EventEntity implements BaseEntity{

	private int tileX;
	private int tileY;
	private int eventId;
	private String type;
	private String playerId;
	
	public EventEntity(int tX, int tY, int eId, String pId) {
		tileX = tX;
		tileY = tY;
		eventId = eId;
		type = "Event";
		playerId = pId;
	}
	public boolean getCollision() {
		return false;
	}
	public int getEventId(){
		return eventId;
	}
	public boolean getDamage() {
		return false;
	}
	public int getFacing() {
		return 0;
	}
	public int getTileX() {
		return tileX;
	}
	public int getTileY() {
		return tileY;
	}
	public String getType() {
		return type;
	}
	
	public String getPlayerId() {
		return playerId;
	}
}
